

- #WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER INSTALL#
- #WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER ARCHIVE#
- #WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER SOFTWARE#
- #WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER CODE#
- #WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER DOWNLOAD#

The background music can also be changed, simply place your new music at sd://wiiu/apps/homebrew_launcher/resources/bgMusic.ogg. See if you would like to see a base resources folder. The buttons and cursors shown on screen can be changed by creating files in the sd:/wiiu/apps/homebrew_launcher/resources folder. The theming functionality of HBL is not yet complete, but some aspects can still be changed.
#WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER SOFTWARE#
Along with requiring devkitPPC (like regular libwiiu development) HBL software also relies on libogc, mainly for the ported libraries included with it. Visit to see an example of a successful HBL ELF program.

SendElf has the advantage of having a graphical drag-and-drop interface, whereas wiiload has the advantage of being a part of devkitPPC, and is able to be placed into your compiler chain easily. Tools like SendElf and wiiload have been tested and are 100% compatible. HBL has also been designed to allow you to test your software by sending it over the network. It can span across multiple lines, but each line must not have any spaces or tabs, as those will show up in HBL. long_description is what shows up in the application's own window. Short_description is what shows up in HBL's main menu. The release_date tag contains a timestamp in the form of YYYYMMDDhhmmss. The name, coder and version strings are self-explanatory. Here is an example meta.xml, taken from the FTPiiU program. The meta.xml file contains various metadata for the program, including the name and description. It is a standard 256x96 PNG image, that can be simply scrapped together using Microsoft Paint or hand-crafted using Photoshop or GIMP. The icon.png file contains the logo for your program, that will show up in the list.
#WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER CODE#
The ELF contains the code and assets for the program, and is the file launched when program is selected in HBL.

Homebrew packages (folders) must contain one ELF executable, and optionally a meta.xml and icon.png.
#WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER DOWNLOAD#
When you download a program for the Homebrew Launcher, look through its files until you see For example, inside sd:/wiiu/apps, there could be homebrew_launcher and ftpiiu folders. This was eventually made redundant by some piracy tools, and is no longer done.Įach application has its own folder, with its own files inside. To actually use Mii Maker, users would press the “Exit” button in Homebrew Launcher after opening it through Mii Maker. On these older versions, if you close the launcher, you do not need to re-install it (unless you opened System Settings or rebooted your console), just reopen Mii Maker. This program previously placed itself in-front of Mii Maker, as Mii Maker is granted SD Card access without any external modification. Opening/closing System Settings or turning off the console are acts that reload the kernel, removing the launcher from memory. This installation does not void your Wii U console's warranty, as it is not a permanent hack.
#WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER INSTALL#
Just follow the steps on the website to install the Homebrew Launcher payload on our console. A simple method of installing the Homebrew Launcher without needing to configure an off-line web server is to simply visit a hosted payload sire (e.g. The Wii U's web browser contains numerous exploits that allow code execution. Step 2: Kernel Exploit and Installation (must be performed every reboot) Eject the SD Card from your computer and insert it into your Wii U. There will be a folder called wiiu which needs to be copied to the root of your SD Card.
#WILL THE IKUREADER WORK OFF THE HOMEBREW LAUNCHER ARCHIVE#
Open the downloaded archive from above, using your favourite archiving program (Windows/Mac/Linux default archivers work). Make sure that your SD Card switch is pointed towards the top of your SD Card (in the 'unlocked' position), and insert it into your computer. Step 1: Install required files to SD Card (only needs to be done once) Browser exploits are recommended, but this is an alternative. After starting the link, a menu will pop up where Homebrew Launcher as well as other apps can be installed directly to the SD card.įor consoles that cannot use the Internet Browser, BluuBomb can be used instead. Download the Homebrew Launcher from its GitHub page.Īlternatively, on a 5.5.1 Wii U, without using a computer, you can visit directly /go in the browser with an SD card inserted. The easiest method of using the Homebrew Launcher is by using a pre-hosted payload (internet connection required), but you will still need to install data to your SD Card. See also: Homebrew setup tutorial Note: The Homebrew Launcher can currently run on all Wii U firmwares.
